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miércoles, 22 de septiembre de 2021

Digital Tutors - Automotive Modeling In 3ds Max - Digital Tutors Pluralsight

septiembre 22, 2021 0
Digital Tutors - Automotive Modeling In 3ds Max - Digital Tutors Pluralsight

 In this 3dsMax tutorial we'll use an edge modeling method to begin building our Maserati Gran Turismo. Software required: 3ds Max 2015.


In this 3dsMax tutorial we'll use an edge modeling method to begin building our Maserati Gran Turismo. Computer generated cars are a staple of film and commercial projects. Whether the parts all fly together before our eyes in a commercial meant to show off superior engineering, or the car is tossed around by gigantic creatures in a feature film, there is a need to create 3D automotive models. The different parts of a car present specific challenges but also provide certain advantages. The workflow for creating a car can vary, from using splines and surfaces to box modeling. Once we're happy with the shape, we can cut the panels apart and add thickness. We'll cover methods for maintaining hard edges and smooth contours. We'll cover the common polygon modeling tools, as well as some new tools in the Modeling Ribbon that will make certain tasks much easier. It's a big project, but we'll go step by step so that by the end, you'll have created a 3D car from scratch and have the knowledge you need to build your own vehicle. Software required: 3ds Max 2015.

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3D ANIMACIÓN Y CAD Digital Tutors - Compositing An Aerial Scene In Photoshop And 3ds Max

septiembre 22, 2021 0
3D ANIMACIÓN Y CAD Digital Tutors - Compositing An Aerial Scene In Photoshop And 3ds Max

 In this tutorial, we will learn the necessary techniques involved in creating a matte painting of an architectural visualization image. Software required: Photoshop CS4, 3ds Max 2012, V-Ray 2.30, Soul Burn Scripts.




In this tutorial, we will learn the necessary techniques involved in creating a matte painting of an architectural visualization image. We will learn some insider tips and tricks to execute faster with better results, as well as how to rely less on your render and more on post production. Software required: Photoshop CS4, 3ds Max 2012, V-Ray 2.30, Soul Burn Scripts.